Conformable 3D Printed Prosthetic Socket for Haptic Feedback Integration

By Wen-Yu (Marty) Cheng
Slide 1: Title page showing 'Conformable 3D Printed Prosthetic Socket for Haptic Feedback Integration' with authors Wen-Yu (Marty) Cheng, Chad Coarsey, and Professor Eric Engeberg.

Slide-1

Wen-Yu (Marty) Cheng, Chad Coarsey, M.S., and Professor Eric Engeberg, Ph.D.

Slide 2: Introduction of Wen-Yu Cheng with details about being an FAU freshman and mechanical engineer.

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Wen-Yu (Marty) Cheng

  • FAU Freshman
  • Mechanical Engineer
Slide 3: Motivation slide comparing prosthetic costs such as iLimb Quantum, Open Bionics Hero Arm, and Limbitless Solutions Arm.

Slide-3

The Motivation

Slide 4: Motivation slide comparing prosthetic costs such as iLimb Quantum, Open Bionics Hero Arm, and Limbitless Solutions Arm.

Slide-4

  • iLimb Quantum: Hand only $30,000; Full arm $80,000–$120,000
  • Open Bionics Hero Arm: Full arm ~$7,000; 3D Printed Components; UK NHS Clinical Trial
  • Limbitless Solutions Arm: Full arm $350; 3D Printed Components; US Clinical Trial (UCF-OHSU)
Slide 5: e-NABLE is an open source community making prosthetic and orthotic devices with 3D Printing

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e-NABLE is an open source community making prosthetic and orthotic devices with 3D Printing.

Slide 6: Image of Marty Cheng in office/lab setting

Slide-6

Image of Marty Cheng in office/lab setting

Slide 7: RESEARCH

Slide-7

RESEARCH

Slide 8: black and white illustration of Manipulation sequence

Slide-8

The image is a black and white illustration labeled "Fig. 6 Typical manipulation sequence when using the compliant wrist." It shows a sequence of three actions: REACHING, GRASPING, and HOLDING, depicted from left to right. A hand is shown interacting with a bottle on a flat surface. In the first panel, "REACHING," a hand extends toward a bottle. In the second panel, "GRASPING," the hand's fingers are wrapped around the bottle. In the third panel, "HOLDING," the hand is shown gripping the bottle firmly. A single black dot is visible on the hand in each panel, and dotted lines are used to indicate movement and position.

Slide 9: Flow from 3-D Scanning to Haptic Feedback Integration

Slide-9

  • 3-D Scanning
  • Computer Assisted Design
  • 3-D Printed Prototyping
  • Processing & Custom Fitting
  • iLimb Quantum Test
  • Haptic Feedback Integration
Slide 10:

Slide-10

Two side-by-side images on a white surface. The left image shows two physical objects: a tall, green, hollow object with a cutout and a shorter, solid, white object. The right image is a 3D render of a solid white, anatomical model of a human forearm and hand on a black background.

Slide 11: close-up shot of a 3D printer

Slide-11

A close-up shot of a 3D printer with its clear door closed. The printer is a Delta-style model, and a tall, green, hollow object is being printed inside. The green object has a slightly irregular shape, and it's being constructed layer by layer by the printer's extruder.

Slide 12: images of person with brace-like device on forearm

Slide-12

Two side-by-side images of a person with an orange and black brace-like device strapped to their right forearm. The device is connected with green string and the person is holding their right forearm bent. The left image shows the person making a dynamic expression, while the right image shows a more static pose.

Slide 13: side view of a person standing indoors, looking down at their cell phone

Slide-13

A side view of a person standing indoors, looking down at their cell phone. They are wearing a device composed of multiple colorful, segmented pieces of material strapped to their right forearm with orange straps and black elastic bands. The device has a black rectangular component on the back of the forearm.

Slide 14: 3D render of a white, hollow, anatomical model of a human forearm and hand

Slide-14

A 3D render of a white, hollow, anatomical model of a human forearm and hand, seen from a high angle against a black background. The model has several cutouts and openings along its length.

Slide 15: Challenges encountered when printing a flexible prosthetic socket, requiring slicer software and revisions.

Slide-15

Challenges

  • Printing flexible socket required fine-tuned print settings
  • Needed slicer software (Simplify3D) for specific settings
  • Flexibility of arm must be maintained; revisions required to optimize movement
Slide 16: Two side-by-side images of a man

Slide-17

Two side-by-side images of a man. In the left image, the man smiles while holding a white and blue forearm prosthetic. The prosthetic has an oval-shaped button on the side. In the right image, the same man holds a similar prosthetic against his right arm as if preparing to wear it.

Slide 17: 3D render of a prosthetic device for a human forearm

Slide-17

A 3D render of a two-tone prosthetic device for a human forearm, angled against a gray background. The device appears to be composed of interlocking segments in dark gray and a lighter metallic gray, with a circular cutout on the side.

Slide 18: 3D renders of a human forearm prosthetic

Slide-18

Two side-by-side 3D renders of a human forearm prosthetic. The render on the left is a shiny, metallic-looking version with cutouts, revealing internal components. The render on the right shows a two-tone version of the same prosthetic, with the main body in a dark gray and the outer shell in a lighter metallic gray. Both renders are on a gray background.

Slide 19: Conclusion summarizing prosthetic socket design, costs, and accessibility improvements.

Slide-19

Conclusion

  • We developed a highly conformable prosthetic socket with an interlocking external shell to accommodate the iLimb Quantum Hand and integrated tactile feedback.
  • Allow for greater access to custom prosthetics through the use of 3D printing and scanning
  • Overall cost of production:
    • ~$50 for flex
    • $10 for shells
    • ~$20 for BOA system
  • Overall: >$100 for prosthetic socket
Slide 20: Sources listed with links and references.

Slide-20

Sources

  • Sun-Sentinel article
  • All3DP article
  • Kanitz, Gunter, et al. "Compliant prosthetic wrists entail more natural use than stiff wrists during reaching, not (necessarily) during manipulation." IEEE Transactions on Neural Systems and Rehabilitation Engineering (2018).
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For a downloadable version of this presentation, email: I-SENSE@FAU.

Additional Information
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